You can win a big sum of money from just one bet in roulette, but it’s not easy to do so. When you’re betting in roulette, there’s a quick and easy mathematical equation which can help you to. Whatever your method, there is no absolute winning strategy. The outcome of where the ball will land is a matter of chance, and each roll is a unique occurrence that should be treated as such. Though you may feel inexperienced there is an old say about Roulette, “the wheel has no memory.”. Visual ballistics is a very similar roulette strategy to dealer signature, except you predict the winning number near the end of the spin instead. For example, you make your prediction when there are about 5 ball revolutions remaining. There are three ways to play roulette. Option one is that you can play it safe and bet exclusively on red or black, which gives you odds of slightly below a 50/50 chance of winning any given roll. For the mathematical proof of the winning's impossibility at 'European roulette' or 'American Roulette,' it is enough to expand any betting strategy on the 'basic' bet. As ME result of all bets is negative and equals -1/37 the size of the stake, then the total expectation of the game result will be negative and equal -1/37.
In the general case, I of any bet in roulette can be calculated using the classical formula (1):
, (1)Since the probability of winning Pwin in 'European roulette', while you are playing for N sectors (rooms), is equal to:
, that finally, we obtain the expression for ME for ANY bet in 'European roulette', when you are playing for N sectors (rooms), is equal to:... (3)Table 1. Calculation of ME for 'simple' bets.
№ | «Simple» bet | Winning | Loss | Calculation МО, у.е. | |
Payout | Probability | Probability | |||
1. | Straight-Up | 35:1 | 1/37 | 36/37 | =35×1/37-36/37= -1/37 |
2. | Split | 17:1 | 2/37 | 35/37 | =17×2/37-35/37= -1/37 |
3. | Street | 11:1 | 3/37 | 34/37 | =11×3/37-34/37= -1/37 |
4. | Corner | 8:1 | 4/37 | 33/37 | =8×4/37-33/37= -1/37 |
5. | Six Line | 5:1 | 6/37 | 31/37 | =5×6/37-31/37= -1/37 |
6. | Column & Dozens | 2:1 | 12/37 | 25/37 | =2×12/37-25/37= -1/37 |
7. | Even Chance | 1:1 | 18/37 | 19/37 | =1×18/37-19/37= -1/37 |
As can we see from the table – ME is exactly equal to the value obtained by the formula (3). Let's sum up the results.
For the mathematical proof of the winning's impossibility at 'European roulette' or 'American Roulette,' it is enough to expand any betting strategy on the 'basic' bet. As ME result of all bets is negative and equals -1/37 the size of the stake, then the total expectation of the game result will be negative and equal -1/37. The sum of all bets made by the player or -1/37 from the value of the average stake multiplied by the number of spins played by a gambler.
Assessing the ME of any strategy is enough to determine the value of the average bet while you are playing according to this strategy and taking into consideration all the rules of the transition from bet to bet, and multiplying the result by -1/37. The value of the average bet and sum of all of the bets are positive values; therefore ME is always less than zero, that is ME£0 and less than ME£-1/37 if used the progression because the average rate is bigger than 1.
Let's calculate the variance for any bet in 'European roulette', depending on how many sectors N (rooms) puts the gambler. Use the variance to determine the optimal Bank Kelly criterion for playing 'European roulette'.
Bank on Kelly's criterion shows what should be the gambler's bank to the total balance of all games aspired to infinity.
In the general case, the variance of the player who is playing at the 'European roulette' in N sectors (rooms) can be calculated by the expression:
. (4)The formula (4) for the variance D of any bets on the 'European roulette' can be converted taking into the full probability, not joint events, that is Pwin.+ Ploss.=1, to the mind:
. (5)Since the probability of winning Pwin in the 'European Roulette' while you are playing for N sectors (rooms) is equal to:
, finally, we get the expression for the dispersion D of any bet at the 'European roulette' when you are playing for N sectors (rooms), is:. (6)The magnitude of dispersion D has a positive value throughout the range of games in N sectors. That is an important detail.
Where it is possible to calculate the required bank for the game at 'European roulette' using Kelly's criterion:
. (7)Using the expressions (3) and (6), we finally obtain the expression:
(8).The formula (8) shows that the optimal amount of the bank, according to Kelly's criterion for playing at 'European Roulette' is a negative value.
If the optimal value of the gambler's bank following Kelly's criterion is negative, then playing at 'European roulette' is generally not necessary, since the overall result of the balance of all players` games approach to zero, or the player has to lose all his money during the long game.
To assess the 'attractiveness' of the gambling, you can use generalised criteria, which is obtained as the ratio of required the gambler's bank following Kelly's criterion to the mathematical expectation of the game result that is:
(9).This expression (9) can be understood that the smaller size of the gambler's bank at the mathematical expectation, the 'better' will be a game for the player. This optimal criterion can be interpreted as the criteria of minimal specific player's bank per unit of profit from the game.
The optimal criteria of the Кoptima game can only be used for evaluation of games with a positive expectation! If the game has a negative MT, it will not attract the attention of the gamblers. For 'European roulette' MT -1/37, that is less than zero, so 'European roulette' as the game is not 'attractive' for gamblers. That is why it is impossible to win in roulette, regardless of which betting strategies and tactics selection of items you use.
Note: the formula (3), (5) and (8) can be obtained for 'American roulette' with two sectors of zero: 0 and 00.